![]() ![]() ![]() The second layer can be used to give the character glasses, hats, or other accessories (even a bigger head). Skins with slim arms have 3,136 pixels, with 1568 pixels on each layer. There are a total of 3,264 pixels that can be customized, with 1,632 on each layer. ![]() Skins are divided into areas that act as the surface area of the character (for example, the front head area, left leg area, etc.). ![]()
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